At first glance, Dragon Ball: Origins 2 appears poised to follow in the
footsteps of its predecessor, an enjoyable adventure with gameplay
strong enough to appeal to diehard followers of the anime and the
uninitiated alike. But that impression quickly fades, courtesy of this
sequel's wildly uneven difficulty and determination to punish you for
failure. Origins 2 does have its charms, but they exist in the shadow of
its baffling frustrations.
Origins 2 picks up where its predecessor left off, finding young Goku
soaring around on the Flying Nimbus, searching for dragon balls with the
help of his trusty dragon radar. Along the way, he's hindered at every
turn by the evil Red Ribbon Army and aided by a number of friends. It
certainly helps to be a series aficionado to jump into this ongoing
adventure, but the terrific storytelling here makes the tale accessible
and entertaining to fans and newcomers alike. Cutscenes are fully
animated using in-game graphics, and while you only get the occasional
snippet of voice acting, the personalities of the characters come
through loud and clear. It's hard not to be charmed by the sight of the
adorable young Goku, supremely confident and bravely stepping forward to
fight deadly opponents with a huge, goofy smile on his face.
Unfortunately all that fighting, while pleasant at times, isn't on a par
with the excellent storytelling. The main story is broken up into
episodes, each one finding Goku or his friends running through an
environment and clobbering wolves, Red Ribbon Army soldiers, skeletal
pirates, or other enemies who get in their way. Sometimes they'll also
solve some basic environmental puzzles of the block-pushing or
switch-tripping variety. Goku can attack with his fists or his power
pole, having a variety of attacks for each fighting style. He also can
unleash a long-range ki blast or the occasional devastating kamehameha.
That variety in his repertoire helps make you feel like a skilled and
powerful little fighter. It doesn't translate into really rewarding
combat, however, because you can typically just pummel your foes with
basic attacks and then run into the next area where you get to repeat
the process. It's breezy and mildly engaging for a little while, but
most levels drag on for far longer than this basic action can sustain
them, and reaching the end of a chapter carries with it a sense of
relief from what was quickly growing tedious.
The moments of any real challenge are typically found in some of the
game's many boss fights, but the way the game often handles this
challenge is disastrous because it saps much of the goodwill the
lighthearted story and charming visuals may have earned. Losing a boss
fight often sends you back to the start of the level that preceded it,
forcing you to once again spend many minutes running through rooms,
defeating enemies, and going through the motions of solving whatever
environmental puzzles are in your way. It turns gameplay that already
teeters on the brink of tedium into a kind of punishment for failure.
There are some boss fights that do offer save points immediately
beforehand, but there are also many that don't, and it's a design
decision that's as baffling as it is infuriating. Similarly, there are
spots where one boss fight immediately follows another, and if the first
fight left you without the health and recovery items you need to win
the second, you'll have no choice but to quit out to the menu to take
the entire level from the top. Making matters worse, most of the bosses
just aren't much fun to fight, requiring a slow and simple strategy of
chipping away at their health and then evading their powerful attacks
that will quickly put an end to you if they land.
At least there's a bit of variety in the opportunity to play as
characters other than Goku from time to time. The hulking android known
as Eighter is a pleasant change of pace just because he feels so
physically imposing after playing as the quick and tiny Goku. And Bulma
uses a variety of guns rather than martial arts, encouraging you to try
to keep your distance from enemies. She also has a remote-controlled
bomb that can be used to access narrow crawl spaces or cross spiky pits
to reach trigger switches on the far side, resulting in a few of the
game's more enjoyable puzzle-solving moments. And all of the characters
can be controlled with the stylus or the D pad and buttons, so whether
you prefer to tap your way around or do things the old-fashioned way,
Origins 2 has you covered.
The vivid visuals make the game pleasant to behold. Goku animates
smoothly as he charges enthusiastically through the game's environments,
his tail swinging back and forth. And seeing "BOMB!" and "BAGOOM!"
appear over defeated enemies as they disappear in a puff of smoke gives
the action an extra dash of manga flavor. While the environments aren't
the most detailed to ever grace the DS, they're quite varied and have
some nice touches that lend them life, such as the floating embers that
create a sense of urgency in a burning forest. The top screen shows
what's above or beyond the area you're currently occupying, sometimes
giving you a glimpse of a switch you need to trigger or a treasure chest
you can collect and always helping to make the environments feel more
expansive. The music is fast paced and suits the action, and the sounds
of battle have a satisfying sense of impact to them. Voice clips are
used sparingly, but the few that are here help give you a better sense
of the characters.
In addition to the standard story mode, there's a boss rush mode called
Survival Tower that you can play alone or with a friend, but the boss
fights--already often frustrating in the main game--aren't worth
revisiting outside the context of the story. Ultimately, the simple
action and, particularly, the punishingly poor use of save points make
this more a test of patience than an enjoyable escapade. Dragon Ball
devotees with strong wills may be willing to put up with the
frustrations to eke some fun from the game, thanks to its energetic
storytelling, but most adventure seekers should look elsewhere for their
next epic quest.
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